Analytical Perspectives in Game Design


 

All Packages  Class Hierarchy  This Package  Previous  Next  Index

Class bvyy.database.GameThing

java.lang.Object
   |
   +----bvyy.database.Thing
           |
           +----bvyy.database.RealThing
                   |
                   +----bvyy.database.GameThing

public class GameThing
extends RealThing
A Game Thing is a data base object used to represent a game. It impliments the game specific commands.

Version:
0.0.1 30 October 1998
Author:
(c) 1998 Brian Voon Yee Yap

Constructor Index

 o GameThing()
This uses the staic variable gameThing to ensure that the gameThing is a singleton class.

Method Index

 o getCategoryIndex()
 o setCategoryIndex(CategoryIndex)

Constructors

 o GameThing
 public GameThing()
This uses the staic variable gameThing to ensure that the gameThing is a singleton class.

Methods

 o getCategoryIndex
 public CategoryIndex getCategoryIndex()
 o setCategoryIndex
 public void setCategoryIndex(CategoryIndex newCategoryIndex)

All Packages  Class Hierarchy  This Package  Previous  Next  Index

22/11/99

 


See also: [Role Playing Games] [Game Engine]
© 1998, 1999 Brian Yap. These pages are available under the GNU licence.