Analytical Perspectives in Game Design
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All Packages Class Hierarchy This Package Previous Next Index Class bvyy.smf.Statejava.lang.Object | +----bvyy.smf.State
Statepublic State(String specification) addTransitionpublic void addTransition(State newTransition, String actionVerb)getTransitions public String getTransitions()transition public State transition(String lookingFor)getName public String getName()isTransitionOK public boolean isTransitionOK(String transitTo) All Packages Class Hierarchy This Package Previous Next Index |
22/11/99
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See also: [Role
Playing Games] [Game Engine] |