Analytical Perspectives in Game Design
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All Packages Class Hierarchy This Package Previous Next Index Class bvyy.smf.Statejava.lang.Object | +----bvyy.smf.State
![]() public State(String specification) ![]() public void addTransition(State newTransition, String actionVerb) ![]() public String getTransitions() ![]() public State transition(String lookingFor) ![]() public String getName() ![]() public boolean isTransitionOK(String transitTo) All Packages Class Hierarchy This Package Previous Next Index |
22/11/99
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See also: [Role
Playing Games] [Game Engine] |