Analytical Perspectives in Game Design
Game and World Testing
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Testing is a very important part of any game or world. There are several areas you need to test.

Consistency

The game world and game need to be internally consistent with the world you are trying to create. This is a very subjective analysis.

Correctness

The game needs to operate correctly. There should not be any bugs in the supporting data that cause the game to crash or prevent progress by the players.

 

21/11/99

 


See also: [Role Playing Games] [Game Engine]
© 1998, 1999 Brian Yap. These pages are available under the GNU licence.