Analytical Perspectives in Game Design
GUI Events
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The GUI events extend the general events.

The button pressed event is a simple class that contains the name of the button pressed.

The new game button pressed event is an event that also contains the details of the new game to be started.

22/11/99

 


See also: [Role Playing Games] [Game Engine]
© 1998, 1999 Brian Yap. These pages are available under the GNU licence.