Analytical Perspectives in Game Design
GUI object model
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GUI Events
Selection dialogues object model
Window objects

Selection Dialogs Object Model

Window Events

The game uses a mechanism of events to pass information between objects.

Window Objects

The set of objects that drive the on-screen displays.

22/11/99

 


See also: [Role Playing Games] [Game Engine]
© 1998, 1999 Brian Yap. These pages are available under the GNU licence.