Analytical Perspectives in Game Design
object level scenarios
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Chain of command
Construct scenario
Displaying a game to join
Instantiating new parts of the game
loading a game
Selection dialog scenario
Starting a game

Object level scenarios are the lowest level of scenarios.

  1. starting the game
  2. displaying a game to join
  3. ending the game
  4. loading a game
  5. rejoining the game
  6. exiting the game
  7. moving around
  8. doing things
  9. instantiating new parts of the game
  10. chain of command
  11. selection dialogue
 

21/11/99

 


See also: [Role Playing Games] [Game Engine]
© 1998, 1999 Brian Yap. These pages are available under the GNU licence.