Analytical Perspectives in Game Design
game level scenarios
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Game initialisation scenarios
Text processing scenario

Game level scenarios describe how the systems work at the highest level. They call on framework level scenarios.

Game level scenarios

  1. game initialisation
    1. joining an existing game
    2. rejoining an existing game
    3. rejoining a saved game
    4. starting a new game
  2. text processing
  3. widget event processing
    1. closing a door
    2. moving to another room
    3. opening a door
 

21/11/99

 


See also: [Role Playing Games] [Game Engine]
© 1998, 1999 Brian Yap. These pages are available under the GNU licence.