Analytical Perspectives in Game Design
User Interface
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These screens have been reduced in size to minimise space usage.

Main game controller window

The main game controller window allows the user to join, leave, load and save games.

Main game play controller window

The main game play window is the window that the user uses to play the game. It has the players views of the world and the controls to move around and do things within the world.

Game selection dialog

The game selection dialog allows the player to select a game to join.

Object Model

This section describes the object model used for the gui.

Scenarios

This section describes the scenarios that describe how the system works.

22/11/99

 


See also: [Role Playing Games] [Game Engine]
© 1998, 1999 Brian Yap. These pages are available under the GNU licence.