Analytical Perspectives in Game Design
Authors Perspective
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Default world
Game Author's Perspective
notes on authoring in general
World Author's Perspective

There are 2 types of authors within this game system.

World authors build the underlying game world with it's mechanics. These authors are like the people in role-playing games who write the systems. Game authors write games within the worlds created by the world authors. These people are like the people who write scenarios and modules which use the role-playing systems.

Default world

The files that together decribe the default world to provide an underlying context to the game and examples on generating world files.

Game Author's Perspective

What people who are going to write games (scenarios) for particular game worlds need to know.

Notes on authoring in general

These notes are about general issues that effect both good game and world authoring.

World Author's Perspective

What the creators of game worlds need to know about how to create game worlds.

 

22/11/99

 


See also: [Role Playing Games] [Game Engine]
© 1998, 1999 Brian Yap. These pages are available under the GNU licence.